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In New World, the Arcana profession is used to make magical weapons, potions, and more! In our New World Arcana guide we break down what the profession is, what things you can craft, and how to level it.
The arcana profession in New World allows players to craft magic weapons, potions, and tinctures. Magic Weapons can be crafted from Tier 1 up to tier 5. You can craft different rarities of weapons from common to legendary by using the Arcana profession.
Various types of potions can be crafted using arcana. These items include health potions, mana potions, regeneration potions, focus potions, and encumbrance potions. Along with potions, you can also craft weapon coatings, tinctures, wards, and absorptions. You can also perform elemental Infusion which turns motes into stronger versions of that mote.
In order to get started with arcana you simply need to gather some raw materials. Then, make your way over to an arcana station or campfire to begin crafting. Arcana at a campfire is limited to health potions, mana potions, blight tinctures, and corruption tinctures.
Below is a breakdown of the most efficient way to level Arcana 50 levels at a time. Before we get started, let’s look at some other things to consider as you level.
You get a “First Craft” double XP bonus for each unique item you craft. Be sure to utilize this when possible as you level your Arcana! Just make sure that the item is around the same price as the recommended item in the Arcana Leveling Guide down below.
You can utilize scraps from a perfect salvage to quickly level any applicable trade skill. This is a great way to obtain a boost to your trade skill experience. To learn all about perfect salvages and how to use scraps you can check out our Perfect Salvage Guide.
From 0 to 50 we’ll be crafting Common Blight Tincures! These are low cost and you can use them throughout your adventures in Aeternum. Here’s the Materials you’ll need to collect/buy
Next, We’ll be crafting Strong Blight Tinctures til level 57 then switching to Strong Beast Coatings at around level 60. Below are what you need for each recipe
Now, we move on to crafting Starmetal Life Staffs. These are easy to make and salvage into something valuable, Wyrdwood Planks. Below is the Material list you’ll need to get to Arcana Level 150
From Level 150 to 200, we will move to Orichalcum Life Staffs. Below is the materials you need.
From Level 200-250, We’ll continue to craft Orichalcum Life Staffs to hit max level. Here is the following list of Materials you’ll need to craft 427 Life Staff
Once you craft the Life Staffs you can Salvage them for Ironwood Planks to make a large chunk of your gold back.
To Craft Max-level Arcana Weapons in New World, you must first obtain the Arcana gear. The Concocter’s Gear can be looted from the appropriate boss OR be purchased from the auction house. Below is a list of each piece of crafting gear and where you can find it in the open world:
|Arcana Armor||How to Obtain it|
|Syndicates Specs (+5)||Syndicate Faction Vendor|
|Concocter’s Coat||Prince Goroto|
|Concocter’s Pants||The Siren’s Dog|
You can also craft them from a pattern located in Tier III Arcana Aptitude box. You will also need an Earring with the Arcana Mastery perk on it to complete the set.
When crafting max-level items, you will need to use the Prismatic Tier V items such as Prismatic Ingots. Also. You will need to obtain 3 major Arcana trophies of the applicable crafting trade skill and have them active in your house, obtain all the Arcana gear above, and consume the appropriate crafting trade skill food. Most items no longer require a certain Tier of Arcana Station to craft, though some still do. You can, however, obtain an Azoth discount depending on the tier of the Arcana Station you craft at.
Finally, you’ll need to own a home in a settlement that has the appropriate crafting town buff active. Below is a summary of everything you will need to craft a 600 Gear Score item:
Health Potions – Use to instantly restore a portion of your health. The higher the tier the more health you gain on use. Using a health potion triggers a 30-second cool down before you can consume another health potion.
Mana Potions – Use to instantly restore a portion of your mana. The higher the tier the more mana you gain on use. Using a mana potion triggers a 15-second cool down before you can consume another mana potion.
Regeneration Potions – Use to restore both health and mana. Upon use, you will restore X% of health every 1 second and X% of mana per 1 second for 10 seconds. Using this potion triggers a 30-second cooldown before you can use another regeneration potion. You can use a health or mana potion after consuming a regeneration potion.
Regeneration Serums – Regeneration Serums combine the effects of all three potions and more! Regeneration Serums restore 400 Health +1% of your max health, Stamina, and 2 Mana per second for 20 seconds.
Focus Potions – Use to restore a % of mana every 1 second for 60 seconds. The amount regenerated ranges based on the tier of the potion.
Encumbrance Potions – Use to increase your encumbrance limit by a specified amount for a short duration. Tier 3 increases the limit by 50 for 120 seconds. Tier 4 increases the limit you can carry by 75 for 150 seconds. Finally, tier 5 by 100 for 180 seconds. You can not stack these potions.
You can also use the arcana profession to craft weapon coatings. There is a coating for each enemy type in the game which includes, beasts, lost, corrupted, ancients, and angry earth.
You can craft tier II to tier V weapon coatings. You can apply the crafted coating to your currently drawn weapon. After doing so, you gain a % damage boost against whichever enemy type you crafted the coating for. You can only apply one coating to one weapon at a time, and coatings can stack with weapon traits.
Consuming a blight or corruption tincture will fully remove the blight/corruption affliction. You will also gain resistance to that affliction for 5 minutes.
Ward potions are potions that when consumed will grant you increased damage absorption against one of the 5 enemy types: Ancients, Angry Earth, Beast, Corrupted, and Lost. They are only available from tier III to tier V. You will receive your increased damage absorption for a specified duration after receiving damage from that enemy type a certain amount of times.
These can be very useful when running expeditions or farming a certain enemy type in the open world.
Absorption potions are potions that when consumed will grant you increased damage absorption against one of the 5 elemental types: Arcane, Fire, Lightning, Nature, and Void. They are only available from tier III to tier V. You will receive increased absorption by a specified percentage for a specified duration. These potions can not stack. Only one can be active at a time. These potions have a 120-second shared cooldown.
Elemental infusion is the process of combining motes to make wisps, wisps to make essences, and essences to make Quintessence.
Motes can be harvested in the open world. All mote locations can be found by utilizing our interactive map. There are 7 types of motes: Air, Soul, Life, Fire, Death, Earth, and Water As you craft higher tier items you may need to use a wisp, essence, or quintessence in the recipe vs the harvested mote. In order to do that you’ll have to be at an arcana station to combine the mote into the higher-tier ingredient. The following chart shows what’s needed to make each TIer.
That completes our New World Arcana Guide. For more on what you can craft with Arcana, check out our New World Consumables Guide