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Just to confirm because there is a
Romeo and Juliet Mechanic that requires them to go down together
that you’re referring to a bug beyond that?
I completely understand the frustration here and we are making efforts to avoid this moving forward.
That’s part of the update in PTR, which will be coming to live soon.
@newb It is a bug and it is going to be adjusted because the “illegal” perk combination was missed. That’s a fact.
And as I reiterated in that post, the overarching response was meant to be specific to the perk combinations, and I understand and apologize for that confusion. We understand crits are important, but the perk combination on rings is not meant to allow crit and any single damage type, as stated. So it becomes a choice of relying on crits or not specific to your ring decisions.
We’re still doing Dev Update Videos in tandem with Forged in Aeternum.
There will be an update to this going in soon!
We will be holding downtime 2022-11-30T21:00:00Z in your local timezone for an update.
During this downtime we are performing server maintenance that will ensure a smooth continuation of the Turkulon event. Downtime is expected to be 90 minutes, and no download is required.
Thank you for your patience and understanding!
Responded to this very question two posts above, it was just threaded.
We’re very aware of ongoing concerns with any weapon and have continuous internal discussions about the future of combat in a way that is balanced for PvP/PvE. There are a lot of threads and I agree there’s more opportunity for us to awknowledge more of the feedback directly. While I don’t have any information to share about potential future changes or updates, changes are careful considered because changing / buffing / nurfing one area often impacts another, for better or worse.
Thanks for your feedback! One of our developers discusses the implementation of these mutation limits here but these are good points everyone, thanks for sharing! Not being able to play with your friends if you’re maxed out is not fun and we’ll continue passing this and any additional points of feedback about mutation limits to the team.
No worries, I just wanted to confirm that wasn’t the case, as it occasionally has caused confusion in the past. We’ll look into this!
Here’s a little clarity so there’s no confusion on what was being said!
Hi all! Apologies, I slightly misspoke by providing a broad answer for a specific case, which caused some confusion. In the instance of asking why keen and fire/ice is not applicable on the same ring, it’s because it’s meant to be a choice. To take keen (relying on crits) or any single damage type, including fire/ice (not relying on crits)… not both. Similar to how physical damage / keen are also not available on the same ring. (I notice that someone brought up Heart of Maahebgal. That was a bug and will be resolved soon.)
We are aware of the general and overarching concerns for magic users, especially around mutations, and are looking at ways to address it without negatively affect the experiences outside of mutations.
Hey there, there’s currently an issue with Turkulon spawning but the team is working hard on getting a fix and releasing it asap. Once we have additional information, we’ll post it in Official News.
We’re aware of an issue with Turkulon spawning and the team is working on getting them back into the game. We’ll continue updating this thread when we have an update. Thank you!
The reasoning here for the removal of Stagger was because you have an increased usability by now allowing players to move while throwing Sticky Bomb. I understand your feedback and concerns, however, and will definitely communicate them.
We’re currently still working on this based on feedback from the community. Will hopefully have an update soon!
Just to confirm, you’ve completed all the Camp Tier quests? Technically you can get to the last quests and have skipped earlier ones, and thus be at Tier 4.
This has been fixed and won’t make it out of the PTR (though it will still occur in the PTR for now)! Thank you!
That’s exactly what we need, so thank you very much for submitting!