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When your faction takes control over a fort in any territory there is a global buff that will be rewarded to your faction. Once you lose control of that fort your faction loses the global buff. Below is a quick reference chart for the global Fort Buffs in New World.
Territory | Faction Control Bonuses |
---|---|
Brightwood | Camping no longer costs resources |
Brimstone Sands | Gathering quantity +10% |
Cutlass Keys | Increase global gathering luck by 10% |
Ebonscale Reach | Decreases the cost of items in the faction store by 5% |
Everfall | Increases the amount of Azoth Salt gained by 10% |
First Light | Increases global refining yield by 10% |
Monarch Bluffs | Increases all experience gains by 5% |
Mourningdale | Increase the gear score ceiling of crafting by 5 (Max gear score of 600) |
Reekwater | Increases the amount of PVP Experience gained by 5% |
Restless Shores | All fast travel is now free |
Weaver’s Fen | Decreases global tax values by 10% |
Windsward | Increases the change that a consumable isn’t consumed on use by 10% |
Along with the Global Buff, your faction will receive a territory-specific buff for each fort that is owned. Each fort you capture will provide you with a bonus influence of +20% and a bonus Experience of +5% in that specific territory.
To see more about open world PvP click here.