Whirling Matter

"The great axe seems to form from nothing before returning to nothing."
Type: Weapon
Class: Great Axe

Gear Score: 500 - 600
Base Damage: 295 - 342
Crit Chance: 3.0%

Perks

Fighter Main-Hand Weapon Attributes
16 - 20 Strength
8 - 10 Dexterity
Empowered IV
50.0% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher.
Mending Execute
Gain 29.3% of the damage dealt back as health with Execute. (Limit 1 trigger per ability use.)
Luck
+2.8% chance at rare items from chests and monsters.
Vicious
+11.2% critical damage.



Durability 3000
Weight 11.2 kg
Salvageable true
Repairable true
IsTraded true
BindOnPickup false
PrimaryUse Combat Melee
EquipType Hammer_Axe
DamageStatMultiplier 0.0
DamageTableRow
GatheringTypes None
GatheringMultiplier 1.0
GatheringEfficiency 0.0
PrimaryHand Main
EquipmentCategories
AddStatusEffects EatRawFood
RemoveStatusEffects
RemoveStatusEffectCategories
DamageType
DmgVitalsCategory
OnUseAffliction
IsGem false
PerkBucket PerkBucket_BoarHoofT2
BaseDamage 82.0
CritDamageMultiplier 1.3
BaseStaggerDamage 62.0
CritStaggerDamageMultiplier 1.5
AmmoType
RequiredStrength 0.0
RequiredDexterity 0.0
RequiredIntelligence 0.0
ScalingStrength 0.01
ScalingDexterity 0.0
ScalingIntelligence 0.0
BlaStandard 1.0
BlaSiege 1.0
BlaStrike 1.0
BlaSlash 1.0
BlaThrust 1.0
BlaFire 1.0
BlaLightning 1.0
BlaCorruption 1.0
AbaPoison 0.6
AbaDisease 0.6
AbaBleed 0.6
AbaFrostbite 0.6
AbaCurse 0.6

Stream Team