Sol

"The heat beats upon the sands of the desert relentlessly. Those who live there have become a hard people, fierce warriors with an intensity like the burning sun."
Type: Weapon
Class: Hatchet

Gear Score: 500 - 600
Base Damage: 227 - 263
Crit Chance: 4.0%

Perks

Soldier Main-Hand Weapon Attributes
24 - 30 Strength
Ignited IV
50.0% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.
Chain Fire
Basic attack hits trigger a Fire chain that bounces between close targets and deals -15.0% weapon damage. (0.0s Cooldown)
Vicious
+11.2% critical damage.
Keen Berserk
Increase Crit Chance by 13.7% while under 50.0% HP while Berserking.

Bind on Pickup: Yes


Durability 3000
Weight 3.6 kg
Salvageable true
Repairable true
BindOnPickup true
PrimaryUse Combat Melee
EquipType RSword_LeftHolster
DamageStatMultiplier 0.0
DamageTableRow
GatheringTypes None
GatheringMultiplier 1.0
GatheringEfficiency 0.0
PrimaryHand Main
EquipmentCategories
AddStatusEffects EatRawFood
RemoveStatusEffects
RemoveStatusEffectCategories
DamageType
DmgVitalsCategory
OnUseAffliction
IsGem false
PerkBucket PerkBucket_BearPawT1
BaseDamage 63.0
CritDamageMultiplier 1.4
BaseStaggerDamage 42.0
CritStaggerDamageMultiplier 1.5
AmmoType Thrown
RequiredStrength 0.0
RequiredDexterity 0.0
RequiredIntelligence 0.0
ScalingStrength 0.009
ScalingDexterity 0.0065
ScalingIntelligence 0.0
BlaStandard 1.0
BlaSiege 1.0
BlaStrike 1.0
BlaSlash 1.0
BlaThrust 1.0
BlaFire 1.0
BlaLightning 1.0
BlaCorruption 1.0
AbaPoison 0.4
AbaDisease 0.4
AbaBleed 0.4
AbaFrostbite 0.4
AbaCurse 0.4

Stream Team